Banished to an otherworldly prison for centuries, the monstrous Emperor Naradawk is about to break free and wreak havoc upon the world of Spira. The archmage Abernathy can no longer keep Naradawk at bay, and has summoned a collection of would-be heroes to help set things right.
Surely he made a mistake. These can’t be the right people.
Dranko is a priest-turned-pickpocket, expelled from his church for his antics. Kibilhathur is a painfully shy craftsman who speaks to stones. Aravia is a wizard’s apprentice whose intellect is eclipsed only by her arrogance. Ernest is a terrified baker’s son. Morningstar is a priestess forbidden from daylight. Tor is a young nobleman with attention issues. Ysabel is an elderly farm woman. Grey Wolf is a hard-bitten mercenary.
None of them are qualified to save the world, but they’ll have to do. Even Abernathy himself seems uncertain as to why he chose them.
What starts with a simple scouting mission soon spirals into something more far-reaching and sinister. The heroes will contest with dream warriors, evil cultists, sentient gemstones, and a devious yet infuriatingly polite gentleman with a perfect mustache, on their way to a desperate encounter with the unstoppable: The Ventifact Colossus.